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LIGHTS OUT

LightOutBanner.jpg

ASSISTANT-LEAD SCRIPT

2018 - Unity

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A 15-week project realized in collaboration with the Animation and 3D Modeling classes at Campus ADN, Lights Out is a 2.5D platformer. The player chooses between two different avatar states to overcome platform- and combat-based challenges.

FEATURES

AVATAR SOONA

From mechanics to integration of art and animation

  • Custom collisions detection

  • Custom physics

  • Combat and navigation mechanics

  • State machine

INGREDIENTS AND TOOLS

Trigger happy

  • Manage prefabs and keep them up to date

  • Conceptualize and build level design tools

  • Easy scriptable objects based narration tool

LightsOutAvatarCodeClip.png

COMPLETE GAME ARCHITECTURE

From A to Z

  • From prototyping

  • To game completion

LightsOut Down Ultimate.png

WHAT DID I DO?

Through my responsibilities as assistant-lead and as part of the scripting team, I got to work with animators and 3D artists. 

My responsibilities included making the avatar, working on tools to facilitate the designers job and integrating art and assets to the game.

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